The Mythica plugin provides access to a large library of tools for generating and transforming art assets.
All processing occurs remotely on Mythica’s cloud servers.
A Tool is an operation that processes mesh data. It can take mesh data as input and produces mesh data as output.
A Tool has parameters that can be modified to configure it’s behavior.
An execution of a Tool is called a Job.
Configuration of Tools and execution of Jobs are managed by the Mythica Component.
Add a Mythica Component to an Actor to create an instance of a Tool.
Configuration of a Tool is done with properties on the component.
The “Tool” field provides a searchable drop down to select the desired Tool.
The “Parameters” section displays the modifiable parameters of the selected Tool.
The “Inputs” section provides a selector for specifying the input mesh data.
There are three methods for specifying input mesh data: